Modeler

Position:
CG Modeler

Job Description:
Reach GamesĀ is seeking talented modelers! You should have a strong understanding of one of the mainstream 3D packages, such as Maya or 3DStudio Max and have a strong proficiency with Photoshop. Your demo reel should display a variety of environments and characters with shaded and wireframe meshes and snapshots of your textures. Please only include work that you feel is your strongest. A strong 2D portfolio is optional but encouraged.

The ideal candidate will be skilled in modeling organic and/or mechanical and environmental elements in the low to mid poly range. Excellent understanding of mesh topology with advanced polygonal modeling skills is a must, (and a candidate should possess a strong grasp of modeling workflows and rigging).

A candidate should possess excellent communication and personable skills as well as abilities as a 3D artist. You need to be able to operate effectively in a team environment, take feedback and direction from team members and provide feedback when necessary.

A Demo Reel demonstrating the following is required:

Requirements:

Responsibilities:

Portfolio Submission Guidelines:

All demo submissions are reviewed and must include the following:

To apply, please send your resume and demo reel to jobs@reachgames.com with Modeler in the subject line. Or mail a hardcopy of your resume and reel to:

Reach Games
410-1508 West Broadway
Vancouver, BC V6J 1W8